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Custom maid 3d 2 sybaris and reipatcher
Custom maid 3d 2 sybaris and reipatcher










custom maid 3d 2 sybaris and reipatcher
  1. #Custom maid 3d 2 sybaris and reipatcher how to#
  2. #Custom maid 3d 2 sybaris and reipatcher install#
  3. #Custom maid 3d 2 sybaris and reipatcher Patch#
  4. #Custom maid 3d 2 sybaris and reipatcher code#
  5. #Custom maid 3d 2 sybaris and reipatcher download#

Installing a pluginĪ plugin is a separate DLL file that is put to the UnityInjector folder located in the game’s root folder.

#Custom maid 3d 2 sybaris and reipatcher install#

If you see a console window appear alongside the game, that means you have successfully installed UnityInjector! You can now install and run plugins. If no errors occurred, run the game executable. Once you have the game configuration edited and saved, just run ReiPatcher (as described in ReiPatcher’s guide). If nothing happens, simply restore the patched assembly and choose a different method. If everything went to plan, you will see a console window appear when the game loads.

#Custom maid 3d 2 sybaris and reipatcher Patch#

  • If you are unsure of which method to choose, do it in a trial-and-error fashion: specify some values for the above-mentioned properties, run ReiPatcher and load the game to make sure the patch was successful.
  • In addition, attempt to chose a method that is called right after the game loads.
  • Make sure the chosen method is called only one time.
  • ctor as the value of Method, but it is not preferable.

    #Custom maid 3d 2 sybaris and reipatcher code#

    You can inject the code into constructors by using.If the chosen class inherits MonoBehaviour, you can use Awake or Start as the value of Method (as long a method with such name exists).Most commonly used classes inherit MonoBehaviour and contain such words as “start” and “scene”.Most commonly used assemblies are Assembly-CSharp and Assembly-UnityScript.Moreover, you can use any class and any method found in the assembly, as long as the method is run once when the game loads. You can use any game assembly located in \_Data\Managed folder, where is the folder where the game’s executable resides and is the name of the game’s executable.Here are some tips on finding a proper method to inject: NET Reflector) to search through game’s assemblies and locate a suitable class and method to inject UnityInjector initialisation code into. NET decompiler (such as ILSpy, Cecil Studio, dotPeek and. To fill in the values, you will have to use a. The method in the specified Class to inject initialisation code into. The name must contain the namespace of the class (unless the class does not belong to any namespaces), i.e. The class in the specified Assembly to inject initialisation code into. The assembly is written without the file extension, i.e. The name of the assembly to inject initialisation code into. Here is a table that describes each property in more detail. UnityInjector’s patcher will use these properties to inject some initialisation code into some assembly of the game. At the end of the file, add the following:.

    custom maid 3d 2 sybaris and reipatcher

    Open the configuration file in your favourite text editor.

    #Custom maid 3d 2 sybaris and reipatcher download#

    If there is no such, download or create one yourself.

    custom maid 3d 2 sybaris and reipatcher

  • Locate the INI configuration file for the game.
  • Head to the folder where ReiPatcher is installed.
  • In case there are no pre-made configurations, or UnityInjector’s patcher fails to inject methods, you will have to edit the game configuration yourself.

    #Custom maid 3d 2 sybaris and reipatcher how to#

    In that case you can read how to install plugins. Note: If you have downloaded pre-made game configurations, the configuration file will most likely have the needed properties specified. UnityInjector relies on ReiPatcher and uses the game configuration file to patch an appropriate method.

  • In the folder, create a folder called UnityInjector.
  • If you don’t have a game configuration, you can get or create one as described in the ReiPatcher guide. Usually the folder is just called Patches, but you can check the exact folder name in ReiPatcher’s game configuration INI file by looking at the PatchesDir key.
  • Place into \ folder, where is the folder where ReiPatcher.exe resides, and is the folder that contains the patchers for the target game.
  • Place ExIni.dll and UnityInjector.dll into \_Data\Managed folder, where is the folder where the game’s executable resides and is the name of the game’s executable.
  • Depending on the game and your particular configuration of ReiPatcher for the game, do the following: In it there should be at least the following files: ExIni.dll, UnityInjector.dll and. Copying filesĪfter you have downloaded UnityInjector, unpack the archive. Make sure you have it downloaded and configured before proceeding any further. Note: UnityInjector is installed using ReiPatcher (or Sybaris).












    Custom maid 3d 2 sybaris and reipatcher